Quality of Auditory-Tactile Virtual Environments
نویسنده
چکیده
In our daily life, we mostly perceive an event by more than one sensory modality (e.g., vision, audition, touch). Therefore multimodal integration and interaction play an important role when we use objects in our environment, e.g. for object or event recognition. Burdea and Coiffet define the virtual environment as a simulation in which computer graphics is used to create a realistic looking interactive world [1]. Virtual environments support communication with the user not only through the visual channel but also through other modalities, taking into account the multisensory nature of humans. In addition to the visual communication channel, the auditory and tactile senses are the most used communication channels. In recent years a variety of customer products which have additional tactile input and output capabilities have been developed (for example: Apple iPhone, different touch-screen applications, Wiimote, etc.). Some of these devices bring new possibilities to interact with a computer. These trends are also valid for the auditory modality. Binaural synthesis and rendering are becoming a key technology for multimedia products. “Virtual Environments” are not any more only the subject of academic research, there are also commercial applications, particularly in medicine, game and entertainment industry. This trend results that the quality of virtual environments becomes more and more important. The user interactivity of virtual environments is a key issue for the quality perception. Several studies have discussed the quality of displays, input and output devices (for different modalities) as well as software and hardware issues. However the multimodal user interaction should be taken into account in addition to the mentioned parameters to assess the quality of virtual environments. The focus of this paper is on the parameters influencing the perceptual quality of audio-tactile virtual environments.
منابع مشابه
Physically-Based Synthesis Modeling of Xylophones for Auditory-Tactile Virtual Environments
Sound synthesis based on physical modeling is becoming more and more popular for virtual reality applications, particularly simulation of musical instruments. However we obtain not only auditory information but also tactile information when playing different musical instruments, e.g. drum, guitar etc.. In this paper we investigate how to link a physically-inspired digital sound synthesis with a...
متن کاملMulti-Fingered Tactile Feedback from Virtual and Remote Environments
This paper outlines a novel approach of displaying multifingered tactile feedback information from remote and virtual environments. Miniature tactile fingertip modules are developed allowing multi-fingered integration into an already existing hand force exoskeleton for display of combined tactile and kinesthetic feedback. The tactile feedback comprises generation of both, vibrotactile and therm...
متن کاملEffect of auditory and tactile stimulation by family members on the level of consciousness in comatose patients: A quasi-experimental study
Background & Aim: Decreased level of consciousness is one of the life-threatening complications associated with brain injuries. The aim of the study was to explore the effect of auditory and tactile stimulation by a family member on patients’ consciousness level. Methods & Materials: This quasi-experimental study was conducted on 80 comatose patients with traumatic brain injury hospitalized in...
متن کاملThe Effect of Involuntary Tactile Stimulation on the Creativity and Rey Auditory-Verbal Memory of Young Adults
Introduction: Recent studies have revealed the possibility of learning skills through alternative methods and repetitive tactile stimulation without explicit training. This study aimed to examine the effect of involuntary tactile stimulation on the memory and creativity of healthy participants. Methods: A group of 92 right-handed students participated in this study voluntarily. They were assig...
متن کاملTemporal calibration between the visual, auditory, and tactile senses: A psychophysical approach
Temporal miscalibration between different feedback devices in multimodal virtual environments may decrease observers’ sense of immersion and presence. However, subjective perception of synchrony may vary from physical synchrony. Using a psychophysical paradigm we assessed the perception of synchrony for three different modality pairs (audiovisual, audiotactile, visuotactile). For each pair we f...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2010